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Assassins - Ultimate CD Games Collection 4
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Assassins 4 (1999)(Weird Science).iso
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bloodwars_2.65.doc
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1992-09-02
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We Take No Warranty to anything this program may cause.The excact playing
instructions and docs may or may not be included with future versions of
Bloodwars The Ultimate Plagiate Warlords Game.
PLEASE NOTE!
This game is honest plagiate, and made just for fun.Other reason that may
come to mind might be the frustration on so called "commercial games".
About The Game
Movement:
In order to join units use numeric pad, or define the movement route so
that it crosses the units to be joined, by clicking map behind the target
unit.
Moving from ship to land has slight delay while the computer thinks the
route. It is going to be fixed in the future.
If the defined movement route crosses units that are not to be joined,
simply answer no and use the numeric pad, yet again.
Once the route has been defined use the move gadget on following round
until the destination is reached.
Combat:
The game will organize stacks by placing the unit with greatest Attack
Value to the right, with some exceptions: Ship is always the last unit,
then come Princes and Kings, then Mages (and other spell casters),
then other carry units like dragons and pegasi.
Quests:
Only Princes and Kings may take a Quest(that is a Event,the name Quest is
a bit misleading).
Items:
Items found from events are usable only if stack contains a Prince or a
King, though all units are able to carry them.
Wieving army:
Click active army or the split gadget.
THIS IS ONLY BETA TESTING VERSION!
DO NOT USE COMPUTER OPPONENTS OR SENTRY MODE. And even if you want to try
them, be careful, The GURU is coming etc.
The Game will teach the players as we see it.
Enjoy!
- The Cluthu Freaks, Long Live The Voud! (M. Turunen & J. Valonen)
For Bugs etc. please contact marturun@messi.uku.fi